Digital practitioners or consultants use various gaming principles and techniques to improve patient clinical outcomes.
PORTLAND, OREGON, UNITED STATES, January 24, 2024 /EINPresswire.com/ -- The Healthcare Gamification Market refers to the industry that produces and sells products and services related to gamification in healthcare, which is the application of game design principles and techniques to motivate and engage patients, improve their health outcomes, and enhance their overall experience of healthcare. The global healthcare gamification market is expected to grow significantly in the coming years, driven by factors such as the increasing prevalence of chronic diseases, the rising demand for patient engagement solutions, and the growing adoption of mobile health technologies.
The Global Healthcare Gamification Market size was USD 3.3 billion in 2021 and is predicted to grow to USD 9.0 billion by 2031, with a CAGR of 11.0% during the period 2022-2030.The market is segmented by product, game type, application, and region.
On the basis of product, the market is segmented into enterprise-based solutions and consumer-based solutions.
On the basis of game type, the market is segmented into casual games, serious games, and exercise games.
On the basis of application, the market is segmented into fitness management, medical training, therapy management, and others.
๐๐๐ช๐ฎ๐๐ฌ๐ญ ๐ ๐๐๐ฆ๐ฉ๐ฅ๐ ๐๐จ๐ฉ๐ฒ ๐จ๐ ๐ญ๐ก๐ ๐๐๐ฉ๐จ๐ซ๐ญ: https://www.alliedmarketresearch.com/request-sample/11353
๐๐ก๐๐ญ ๐ข๐ฌ ๐ญ๐ก๐ ๐๐ฆ๐ฉ๐๐๐ญ ๐จ๐ ๐๐จ๐ฏ๐ข๐-๐๐ ๐๐๐ง๐๐๐ฆ๐ข๐ ๐จ๐ง ๐ก๐๐๐ฅ๐ญ๐ก๐๐๐ซ๐ ๐ ๐๐ฆ๐ข๐๐ข๐๐๐ญ๐ข๐จ๐ง ๐ฆ๐๐ซ๐ค๐๐ญ ๐๐ฅ๐จ๐๐๐ฅ๐ฅ๐ฒ?
โข The outbreak of the Covid-19 pandemic had a positive impact on the global healthcare gamification market, as the demand for healthcare gamification increased due to the increased adoption of digital health apps.
โข Therapy centers, fitness institutes, and community centers were not functional during the COVID-19 pandemic. These compelled people to use digital healthcare apps and tools to track their health.
โข In-person meetings with medical practitioners, therapists, and consultants were limited, as a result, several digital healthcare tool developers incorporated prescription and medication tracking in the digital health monitoring apps.
๐ก๐๐๐ฅ๐ญ๐ก๐๐๐ซ๐ ๐ ๐๐ฆ๐ข๐๐ข๐๐๐ญ๐ข๐จ๐ง ๐ฆ๐๐ซ๐ค๐๐ญ ๐๐๐ฒ ๐๐ฅ๐๐ฒ๐๐ซ๐ฌ:
โข Fitbit, Inc
โข Ayogo Health Inc
โข hubbub health, inc
โข Microsoft
โข Bunchball inc
โข EveryMove
โข Akili Interactive Labs, Inc
โข CogniFit
โข Mango Health
โข Nike, Inc.
๐ ๐จ๐ซ ๐๐ฎ๐ซ๐๐ก๐๐ฌ๐ ๐๐ง๐ช๐ฎ๐ข๐ซ๐ฒ: https://www.alliedmarketresearch.com/purchase-enquiry/11353
Based on application, the prevention segment held the highest market share in 2021, accounting for nearly two-fifths of the global healthcare gamification market, and is estimated to maintain its leadership status throughout the forecast period. However, the therapeutics segment is projected to manifest the highest CAGR of 11.5% from 2022 to 2031, owing to the increasing adoption of wearable devices and the incorporation of prescription tracking in healthcare monitoring apps.
Based on end user, the enterprise-based segment accounted for the largest share in 2021, contributing to nearly two-thirds of the global healthcare gamification market, and is projected to maintain its lead position during the forecast period. However, the consumer-based segment is expected to portray the largest CAGR of 11.3% from 2022 to 2031. The growing penetration of smartphones and the internet has fueled the development of consumer-based healthcare gamification apps.
Based on region, Asia-Pacific held the highest market share in terms of revenue in 2021, accounting for more than one-third of the global healthcare gamification market, and is likely to dominate the market during the forecast period. Moreover, the same region is expected to witness the fastest CAGR of 11.4% from 2022 to 2031. This is attributed to the increasing awareness among people about the benefits of games in enhancing patient clinical outcomes.
๐๐ซ๐๐ง๐๐ข๐ง๐ ๐๐๐ฉ๐จ๐ซ๐ญ๐ฌ ๐ข๐ง ๐๐๐๐ฅ๐ญ๐ก๐๐๐ซ๐ ๐๐ง๐๐ฎ๐ฌ๐ญ๐ซ๐ฒ:
1) Nasal Spray Market
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